Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Harden Consulting LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Keeps your deuce point or gives you their deuce point. Not a bad game otherwise.
There are so many errors in the app logic... five point pitch, players don’t always play suit when they have it, score keeping, etc.
Being able to play faster is nice. The scoring is a little off though. The 2 should always be a guaranteed point and it isn't always in game play. For example, I was playing and there were two cards left to play, the 2 and the 3. My partner played the 2 and other team played the 3 and somehow got 4 points and we did not get the 2. Higher card doesn't take the 2, whichever team plays the 2 gets the point.
You can play 4, 5, 6, 7, 10, or 13 point Pitch! Customize player's names, personalities, winning conditions, options to keep low, pass the kitty and...