Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hoopsly FZE · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Could have been a fun game but ads after every level coupled with just showing an ad while in build screens is too far! When are developers going to learn that players will watch ads if it’s beneficial. I continue to play games where ads can speed up loot boxes or “construction” and otherwise the game lets me play! You get credit for me watching the full ad and I don’t feel put upon just to try and enjoy a game between all the fricken ads! Deleted with prejudice.
This game has great gameplay and good graphics, but gameplay mechanics aren’t really clear in terms of the weapons. I am unable to place the auto-gun and I didn’t know I could place drones away from the tower, until I experimented with placing them around the tower.
This game is amazing! Good graphics, and the game is just great! Keep up the good work!
In this game you'll build your tower to engage in combat with red enemy stickmen. Taking them down you'll collect resorses to unlock new components an...