Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Crazy Labs · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
WAY too many ADs even after paying for the AD free option… just a waste of $ ! Another frustrating fact is you can’t buy any upgrades until you play hundreds of levels to hopefully luck out & accumulate enough prizes to level up anything… there’s no real point in building up all the ‘cash’ if you can’t buy upgrades without having to waste hours of time playing levels that get you nowhere & have to watch AD after AD. I’ve played over 100 games on the same level, only to accumulate over $3 million, but I can’t even use the cash to buy an upgrade until I play another 100 levels to luck out . It takes WAY too long to build the prizes up & get stuck watching more & more ADs. Would be a great game if you could use the ‘cash’ to bypass the immense amount of time you spend building up the prizes to slowly upgrade your weapons, and PLEASE GET RID OF THE ADS WHEN THE OPTION HAS BEEN PAID FOR!!
This is a very fun and addictive game and when I first got it I played for hours but there are 2 things that could be better one there’s not much bosses or bases it just repeats itself the game could be more fun if that’s fixed two in the add it showed nuking a city but I’ve played over 100 levels and am still not seeing those city levels in the game unlike in the add and pictures if both of these things are fixed this game would be perfect if none of these things are fixed it would be ok but if a dev is reading this please consider fixing these things
Enjoyable game, but has quite a few issues that bring the rating down significantly. 1) Many reviews claim this is an ad-free game. That is incorrect. There are a LOT of ads. 2) At the conclusion of each level, there is an option to watch an ad to increase the cash you win. My issue is that regardless of what I select, I am forced to watch an ad. If I chose not to receive the bonus (under the assumption I wouldn’t see an ad), I still have to watch an ad AND I get no money. 3) There is no clear indication of what some items do. I collect ‘parts’ for each item (plane, bombs, gun). But cash seems to be the most important element as that’s how you buy upgraded weapons. So what’s the point of parts? 4) Similarly, why do I have multiple planes, bombs, and guns to choose from? How do they differ? There is no clear reason to upgrade a plane from the starter to the second plane (assuming you’ve spent in-game cash to level up the start plane) as the stats are so similar. 5) Even when I’ve toggled my phone to Silent, every ad plays at regular volume. So I can’t play late at night without disturbing others.
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| Name | Price | Type |
|---|---|---|
| 1000 Brick | $0.99 | One-time |
| Loot Box | $2.99 | One-time |
| No Ads | $2.99 | One-time |
| Black Dragon | $3.99 | One-time |
| One-Time Offer | $3.99 | One-time |
| Exo-Suit | $3.99 | One-time |
| Bad-Ass Loot Box | $4.99 | One-time |
| Super Loot Box | $6.99 | One-time |
| Starter Bundle | $6.99 | One-time |
| Ultimate Loot Box | $12.99 | One-time |