Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vincent Ogloblinsky · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Helpful trick demos that you can speed up or slow down, view from different angles, and switch from 1st or 3rd person view. The physics are a bit clunky but they help give you the general idea with point by point breakdowns. Unfortunately the grind tricks don’t line up with rail in the rendering. Overall great idea, tho.
Can’t even see the trick tips it’s so far away
I got this game thinking I can learn new tricks little did I know it was a scam as I used tow dollars just for nothing to work.When I try playing the trick the skate just stand on the board looking like a idiot and I can’t even change the skater either.waste of money 0/10
Did you remember the last session where you didn't achieve this amazing Backside 180 Kickflip Beginner or advanced skateboarder, progress faster with...
| Name | Price | Type |
|---|---|---|
| All tricks | $1.99 | One-time |