Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗DO GAMES LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I never write reviews, but this deserved one. First of all, I’m really glad it’s not a “pay as you go”, buying red jewels to use hints and the like. The mini games were pretty challenging at times, but not so hard that I had to skip or use the match 3 to get through them. I loved the little random mouse that scurried out. I know he was the one that came from the hole earlier in the game, but it gave me a little scare! I’d like to see more of these random little surprises! Overall, it was really fun to play. Yes, the corkscrews, shovels, etc., that you see in a lot of these games were used again, but I don’t care, the storyline was different. I’ve literally played 100’s to maybe >1000 of these games, so this isn’t my first rodeo. Keep up the good work!!
I am tired of the exact storyline time and again, one of an evil entity stealing life force/ souls for eternal life/ power. I am also sick of the same inventory tools ( corks and corkscrews, bolt cutters, digging implements and fans, not to mention that these are used numerous times in the game). The only original inventory usage was at the hospital and the creative team stole part of an idea I had to boost Oleg’s revenues. So I am quite furious. This game also suffered a lack of touchscreen sensitivity on the gameplay interface, and I had to resort to match-3 at times. Start showing some creativity, because this same formula is losing you money. People don’t want to play the identical game over and over. I know that there is creativity to be had, as it is evidenced in the great variety of HO scenes. There were a few good puzzles as well. The game itself flowed nicely and you do play from two perspectives. It was lengthy inclusive of the bonus adventure. If any of you read the descriptions of the movie posters they were hilarious! But the lack of innovation made the game a bit dull. My actual rating is 3.5 stars and I am being generous!
There is nothing terrible about this game, but not very interesting either. Same inventory usage and vengeful ghost story. In the bonus chapter I was forced to use the match 3 option in one HO as items would not combine to create a lamp. Therefore, my rating stands at a 3 (generous at that).
Play puzzles and brain teasers in a hide & seek adventure quest! In this one your goal is to find hidden objects needed to become a hero! Twin detect...
| Name | Price | Type |
|---|---|---|
| Subscribers' Full Game Unlock | $8.99 | One-time |
| Full Game Unlock 30% Discount | $8.99 | One-time |
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| Unlock | $12.99 | One-time |