Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Taptekinc · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Everytime I win the levels I kept getting 2X coins multiplier without getting a 4X coins multiplier so like pls fix the bug and update your game whenever you’re finished
amazing physics but all you do is kill giants and if only we had freedom to do anything we want it would be much better. Note:this isn’t criticism it is just a tip on how to make the game funner to play ok? Ok
The game is annoyingly unplayable. Ad after ad after ad. You get hit with so many ads that when you go into the ‘garage’ and you click back out, it literally makes you watch an ad. The first two or so levels come with no ads. But then, boom, after everything you do. It’s annoying. If I could put less than one star, it wouldn’t even be a quarter of a star. Unplayable.
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