Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mid-Pacific Institute · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like the gameplay and the story is alright, but I didn’t know there were three endings until I read the blog! I even tried resetting data to see if I could replay the story, but it just got rid of my arcade points…. I suppose this might have something to do with the “Undertale influence” but it’s less cool and more infuriating. Now I wish I just laid in the bed ;-; Tip: In the first Lucifer boss battle, once its health reaches half, it will spawn enemies (which you can kill to get exp) and food items (to restore your health). Eventually, after you’ve gotten some skills or been patiently dodging, you’ll beat it.
Saw this game suggested on the reddit iosgaming forum and instantly fell in love. Much like soul knight with an fun layer of ‘food’ this game has both endeared and frustrated me. Is it just me that always looks at their health AFTER they’ve died? I swear every run ends with a bag full of health and me at -25. (I would love either a “food/potion” hotkey or a better way to see my health. Up in the corner does me no good in the heat of dodging 🥲) Still loving the gameplay loop for sure, and I’m grateful y’all let us do the story at our leisure. Thanks for that! Arcade for life lol.
I was enjoying the game. Game play was fun and story seemed interesting Some problems: I don’t like how at the start of each stage you rest back to 0 levels with no gear. Makes you feel like you aren’t making progress. The game also makes it very difficult to save your place or know when it’s possible to save your place The big issue: At one point the rebel leader has you make a choice between joining their cause or not. If you choose not to join the rebel leader kills you, you rest to 0 levels, no gear. Ok fine. Then it launches straight into a boss battle with satan. It is just not possible to complete the level with the defect gun and no food. I can’t see any way to go back and get some gear so I’m not sure what to do.
DAWNGEON is a pixel graphic mobile RPG (role-playing game) adopted from roguelike (random generated dungeons and monsters) gameplay. The player uses t...