Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Pandora Game Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Entirely too many ads. Stupid amount of ads. I knew within the first 5 minutes I was going to delete this game. Got about 1.5 minutes of play in that 5 minute debut. Even with wi-fi off I got inundated with ads 🤦🏻♂️
Just like a hundred other games… not challenging at all. (Btw if you don’t like the ads just turn off Wi-Fi)
As with most mobile games, this developer decides to throw in an ad after every frisbee throw. You literally watch ads more than play. I get they need to make money somehow, but they have banner ads too. Banner ads and video ads is extremely greedy. Sad when a decent concept of a game gets deleted because of poor developers.
Play discs in this awesome game. Help your teammates defeat the rival team and score goals! Awesome moves, jumps, twirls and throws. Help Team Fusion...