Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗i4islam · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Why is there only 3 worlds and I like the art style but there could be more. it’s not that difficult I like on the 3rd world it’s changed up but to make it more difficult if you fall from a certain distance then your Character should die and you should make up climb higher so it’s more punishing like jump king but with the sword!!!
The game is great and it seems to be funny sometimes 😅and I think it count on physics and geometry 🤔I said that because I found it hard at the beginning 😐but at the end I liked it 😊 good job 👍🏻 P.S: I think there’s a bug problem in the world 3 😬
super fun 😍😍!
A difficult platfromer where you play as a skeleton with a big sword, use the arrow keys to move by swinging your sword around. You play as a skeleton...