Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shanze Shafique · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
You make the game kinda boring. You like have to pop the pop it’s so much just to get one new pop it can you make the prices on the pop it’s like only 100 coins or whatever (new topic) I don’t play your games that much because most of the games you make the noises are pretty gross can you make the game noises more crunchy please and thank you
This isn’t really the best fidget app I’ve seen 😕 creative but the pop it’s are kinda ugly.
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