Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shanze Shafique · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Awesome game 🤩🤩it really helps me when I have stressful days but the fact that you have to watch a add every 5 seconds is so annoying also you to unlock levels like why can’t you just let the levels be free also there are always glitches so annoying uggg just stop 😫😫😫😫😫😫😫😫😫😠😠so if yo download it then just be aware of the amount of stuff that I just told you 🫵🏻🫵🏻🫵🏻
I like this app. It’s really cool. It helped me this morning because I have 1 more week till school. ( It is Tuesday August 24th wen I rote this.) But there are 2 things that I don’t like. I don’t like how the levels get repeated. For example, take the carpet game. You start at level one, then you go up the levels. Then say at like level 8. It is the same challenge as level 1. I don’t like that. Then, I do not like how some of the game’s make you watch an add to just start playing the game. For example, you see a game that you want to play, and it has a blue video thing on the bottom. I don’t like how you have to watch an add, to play a game. That is it. Goodbye my friends online.
Ok I love the IDEA of a game like this. It’s supposed to be satisfying and stress relieving but it’s not. On the rubber band cutting, the coordination of your finger and the cutter is off. After you cut all the bands, you have to break a wall thingy and that coordination is off too. On the pop it one, you can only pop one bubble at a time. On the simple dimpl one, it takes forever to pop one bubble. On the paint bucket level, it takes forever for the hand to scoop. Then when you do get the scoop, it takes forever to get in the bucket. The one with the pegs is clickbait. In the ad for that specific level, it said you could make a shape and then you can push it through the pegs. The real level is where you pick up all the pegs, which makes an extremely annoying sound. It takes forever. Overall I believe that this company(s) did not spend much time on the game, used cheap stuff to make it, and had false advertisement. That’s why I rate it 2 stars, but I really don’t mean to be a Karen.
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