Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Qublix · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I want them to make more games like this
Cute game but has in app purchases. I would love to play a game where you can win items to advance you, instead of purchases. I rarely purchase unless it’s a good sale like 99 cents.
This has a story line much better than the first one (forest rescue bubble pop)
Forest Rescue Bubble Pop is back! Classic arcade bubble popping taken to a whole NEW level. Pop, zap and blast bubbles as you help Chance and George...
| Name | Price | Type |
|---|---|---|
| VIP Sale 6 | $0.99 | One-time |
| New User Deal | $1.99 | One-time |
| VIP Sale 7 | $2.99 | One-time |
| VIP Sale 8 | $4.99 | One-time |
| Small Coin Package | $4.99 | One-time |
| Seasonal Sale 1 | $4.99 | One-time |
| VIP Sale 1 | $5.99 | One-time |
| Medium Coins Package | $9.99 | One-time |
| Seasonal Sale 2 | $9.99 | One-time |
| Large Coin Package | $19.99 | One-time |