Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Friendly Fox Games Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I did enjoy the game a lot, especially with how I enjoy playing these games. I lucked up with finding this after finishing a couple series from another developer, and glad I did. But I don’t like how everything cost so many diamonds. First, a hint is worth 3 and to skip puzzles is over 10/15 diamonds. And if we’re only going to start off with not merely enough diamonds, then I don’t think things should cost much diamonds. I only used diamonds once to skip a puzzle that just wasn’t letting me complete it (the lock to get get into the clock shop, I think?) and after that, that was it. And in the end, I didn’t even have enough diamonds to complete the bonus chapter. Which also isn’t fair, because why should we fork over diamonds just to play the content already in the game? I do not like that, especially when there’s no way to earn free diamonds. Not even an ad, you just have to spend your money and that’s not fair. Even with having the $1.99, I don’t want to spend my money just to play something that should be a free part of the game anyway. And this kind of puts me off to play any other game made by this developer
I love these types of point & click adventure games. This one was enjoyable enough that I purchased the bonus game for a mere $1.99 I had some issues with the pocket watch puzzle with the rotating rings. At first I couldn’t find the tiny dog, but after numerous tries, and with the kind help of the developer I found it. The game then crashed and closed after I selected the dog ( it was the last item I needed). It repeated this oddity several times. The game would shut down after selecting the last item on the pocket watch, and then I would restart the game and it would do it again. I ended up restarting the whole game over, and after that it was just fine with no glitches. Maybe it was just an issue with my phone, but it was a frustrating thing to have happen. I still gave this game a high rating because of the overall experience.
And this one I absolutely adored! A character that I loved, a great storyline that was easy to follow and wasn’t too contrived, and mini games that, while time-consuming, weren’t too difficult (except for that mysterious powder identifier game, the 2nd one. I had to skip it). I absolutely recommend this and have just bought the 2 sequels, which I imagine is why this one was f2p (very good strategy!!). I’m hoping I’ll love them as much as I did this one.
London is about to celebrate the opening of the world’s largest clock tower, until a headless ghost appears, threatening to destroy London and murder...
| Name | Price | Type |
|---|---|---|
| Special offer | $0.99 | One-time |
| Unlock Bonus Game | $1.99 | One-time |
| Handful of rubies | $2.99 | One-time |
| Pouch of rubies | $4.99 | One-time |
| Purse of rubies | $6.99 | One-time |
| Case of rubies | $9.99 | One-time |
| Chest of rubies | $14.99 | One-time |