Banana Kong 2

FDG Entertainment GmbH & Co.KG · iOS

Banana Kong 2

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Banana Kong 2 promotional image

Screenshots

Banana Kong 2 screenshot 1Banana Kong 2 screenshot 2Banana Kong 2 screenshot 3Banana Kong 2 screenshot 4Banana Kong 2 screenshot 5Banana Kong 2 screenshot 6Banana Kong 2 screenshot 7Banana Kong 2 screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Banana Kong 2 Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$0.02

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
50.0K
Rating
4.8 (16,236)

Rating Distribution

4.8
★★★★★
16,236 reviews
5
1%
4
1%
3
3%
2
10%
1
85%

Top Countries

🇺🇸 US🇧🇷 BR🇷🇺 RU
Reviews (3)
★★★★It'sJustReagularStuff7/11/2024
Donkey KonGO!

This game and its predecessor are pretty fun! They feel like as close as we are gonna get to a DK auto-runner on the phone. I will say I think I had a lot more fun with the first Banana Kong game. This one has some core issues and cuts out a lot. For example, the charge ability felt creative and kinetic. In order to enter the underwater you had to dash through the sewer pipe, in order to enter the underground you had to dash through the barricades, to enter the treetops you had to dash at the perfect time when on a vine! Each area was really fun and it all came together because you wanted to save your boost for when you could enter a new area, especially because the treetops and underwater don’t kill you! But then again you didn’t want to save your dash for too long because of the catching up banana hoard! And then they had the Rocket which didn’t require a boost because the area wasn’t any better than the standalone area, it was just different. Having this one not require a boost is a good pace breaker and making all of the areas like that felt pretty lame. For a third title I just hope it builds on the basis of the original with fresh graphics and new ideas! I loved that you have animal buddies!

★★★★iCMW10/26/2022
Good but not quite as fun as the original

It’s great to play this sequel to one of the best platform runners on iOS! The graphics has been greatly enhanced and the gameplay feels more fluid. However, when comparing this to the original there are some disappointments. You no longer get to earn (or pay one-time for) the perk of being able to make one mistake but keep on going. This greatly reduces the length of pay and feels less fun to playing the original. There are other quirks as well, like if you get eaten in the lower water level the game abruptly ends. In the original game if you get caught under water you’d get kicked back up to the main level to continue the run. These are disappointing elements that take some of the fun out of the game when compared to the original. So, while it is nice to be able to play this sequel, I sometimes find myself going back to playing the first game and wishing some of the things there were brought over to game 2. But I appreciate the efforts made here with new enemies and challenges and I’m glad to find Banana Kong alive and well with this new version!

★★★★★Firecrackhead8/11/2022
Awesome Game!

I love this game, it’s probably the best infinite runner on mobile. the art and gameplay mechanics are all fantastic. I only have run into a couple bugs. The magnet power-up does not stack with itself. Meaning if I get a second magnet power up while my current magnet is about to run out in 3 seconds, my magnet will still run out in 3 seconds after I grab the second magnet. Another bug I noticed is that it was impossible to clear the mission where it told me to “let Kong jump off the surfboard automatically, then powerdash before landing” I tried many times but I couldn’t complete it so I skipped it with Kong coins. If you could fix the magnet power up that would be awesome, thanks for the cool game!

Version History (21)
1.5.710/17/2025
1.5.67/17/2025
1.5.53/24/2025
1.5.43/20/2025
1.4.312/21/2024
1.3.101/30/2024
1.3.84/20/2023
1.3.74/19/2023
1.2.512/20/2022
1.2.312/12/2022
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (11)
EnglishFrenchGermanHIItalianJapaneseKoreanPortugueseRussianSpanishTurkish
App Details

Celebrate with us the return of Banana Kong! We worked hard to create a worthy sequel for both fans and new players. Run, jump, bounce and swing on l...

iOS App ID
1529569432
Content Rating
9+
Min OS
13.0
Size
478.6 MB
In-App Purchases
Yes
Publisher
FDG Entertainment GmbH & Co.KG
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In-App Purchases (10)

NamePriceType
Kong Coins Special Offer 1$1.99One-time
Pile of Kong Coins$1.99One-time
Bowl of Kong Coins$2.99One-time
Special Offer$2.99One-time
Kong Coins Special Offer 6$2.99One-time
VIP Lite$3.99One-time
Banana Chest$4.49One-time
Kong Coins Special Offer 2$7.99One-time
Premium VIP$11.99One-time
Kong Coins Special Offer 3$16.99One-time