Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Plug In Digital · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hi i wanted to mention some bugs that I’ve come across while playing the game (love the game by the way) but some of the bugs would be while I’m jumping from one platform to next i will encounter an invisible wall and i will hit the spikes cause i fall from the invisible wall it’s not always but i think it’s the controls that’s cause the bug because when i go one direction it will go the other way even though I’m still heading in the direction I was able to beat the game and find all the musical notes but i just die a bit more often but overall very well put together game. Oh and not to mention there are no ads i love it. Some games you pay and you still gotta watch ads. Would be great to have a very large update with a large amount of levels or a similar game that’s completely 3D and not a 2d side scroller game. Anyways hope you have a great day.
I think this game has a lot of potential, however, it is way too short. I beat all 8 levels + the tutorial (which is listed as a level) and in total spent about 30 minutes playing it. For a 3 dollar game, that’s about 10 minutes for every dollar spent. I understand that you can replay the levels and beg higher scores, however, it’s still very short. Some suggestions to make the game lengthier would definitely be to add a level editor where you can make your own levels (kinda like Geometry Dash) or just make more levels. I also think you should add a little tab where you can see progress on the game and when new levels are planned to release (just in case new levels are coming and I’m just an impatient idiot). Besides that, I think that this was a very fun experience and I hope to see more from it in the future. Thanks.
I enjoy the music and mechanics of the game but if you could please fix the bug where when moving left or right you, if you drag your finger too far, you’ll be sent the opposite direction, it’s annoying but I like this game, it’d easily be 5 stars if the mechanics were fixed better. Please and thank you.
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