Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Matej Lupsina · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
A cube rushing in a Geometry Road in a gameplay using left, right or jump controls to help the cube avoid obstacles. This is a sharp reflex! Have fun guiding the cube!
The only problem I have is that after level 5 speed 5 you stop and you just wait but you stay that way forever until you exit the game it doesn’t save your progress overall it’s a really good game Tip: tap the play and rusme taping until the game starts it speeds up the progress
I can’t remember how many ads I’ve seen.. every time, EVERY TIME I failed at a level I’d get an ad. Funny how these “companies” say they have to pay for the game with all these ads but the influx of people shoveling money at these “companies” for these “free” games have increased dramatically over the past few years. Technology is depressing and this game is garbage. If it wasn’t for FoE this phone would be a skipping stone across the lake.. hey cube runner “company” please be more like FoE
Welcome to Frenzy Tracks. A lightning-fast 3D runner where you flip gravity, run on walls and dodge impossible traps at breakneck speed. • One path....