Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗梅兰 刘 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I was still a widdle baby I played this and there were multiple games on here. I remember a different type of kick the buddy,a zombie game, and there WAS more. Please add them back 🙂
It’s so satisfying to kill the enemies and coins but like how you move though like when you’re trying to move it goes in slow Mo it’s just so satisfying and thank you so much if this game wasn’t real I would be crying right now
This game is the ultimate! Looks a lot like drag’n’boom. Here are 2 suggestions. 1: better animations. Sounds simple. Just program the better animations into the system to replace the old ones. 2: customizable fireballs. There is a cosmetic tab to make your dragon look different, and a tab to edit how the fireballs work. But, a cosmetics tab for the fireballs. Mix and match, you should add this.
Control your little dragon to defeat wild boars running around and snakes shooting venom and rob the treasure they guard! Gameplay: -Control direction...