Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Voodoo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I have been playing this game for many months. However, the problems just keep coming. The latest being that I paid for the Buster Pass and was unable to claim any of the things I earned. I had faith they would fix that before the end of the “season” and they did. Claimed all my things up to the point I had reached. But I was a little behind so I settled in to play the number of levels needed to gather all items before the season ended. Before I could get there, the game dumped me out and I haven’t been able to get back in since. I also have areas where I should be able to put houses for boosters (following the flashing arrows), but the cloud cover isn’t moving out of the way. If it wasn’t for all the buggy problems, I would give this game 5 stars. I really enjoy it. But now it’s just always annoying. September 9, 2022. New problem with one of my favorite games. It’s been at least a month since the game kicked me out again, but now when I open the app, it doesn’t even get past 0% loaded before it closes. You know, I’ve spent quite a bit of money to play this game and now I don’t even get to play. PLEASE RELEASE AN UPDATE THAT INCLUDES A FIX TO THIS PROBLEM.
There needs to be a way to report broken levels in the app. Level 172 has an objective to break 10 rocks which come out of the holes randomly. The problem is that there’s nothing that guarantees 10 rocks actually spawn so I’ve cleared the other two objectives (twice now) but it was impossible to clear the rock objective. Aside from this bug the game is pretty fun and I haven’t had any issues beyond the occasional crash from too much going on at once. Some of the monetization schemes are a bit ridiculous but it’s a free game so 🤷♂️ A few nitpicks: The challenge level ticket system is ridiculous. Beat 8 challenge levels so you get the opportunity to spend real money on more consumables than you could normally. It’s not even a permanent upgrade. It’d be nice if you could choose when to use the infinite lives/boosts you get instead of having them applied automatically. It’d also be nice if there were more special buildings past the early game to liven up the town building process. It’s not the best game design ever but it’s a fun game to pass the time while you’re waiting for an appointment or something.
This game isn’t all that bad in terms of concept and entertainment. However, I don’t see the purpose of the town. It’s cute and all but most games that I play that involve building a town have buildings that give you coins. I appreciate that one building that gives us 10 coins every 3 hours but I still see no purpose to a town. Also the daily rewards aren’t too helpful. I’ve had this game for a while now and my daily rewards have been stuck on day one. What’s the purpose of the daily rewards if they are never gonna go passed day 1. And too be honest. Some of the levels are ridiculously hard. Specifically the levels with the grass. You get all the way to the bottom with a few grass boxes left in the air and the only way to get them is with a rocket or one of the tools at the bottom. And when you run out of the tools at the bottom the only way to get more is to buy them. And as I stated before, I appreciate the 10 coins we get every 3 hours but honestly that’s not enough. It takes 900 coins to get more moves and thousands of coins to get more of the tools at the bottom. I’m sorry but I’m not paying real money to buy coins so that I can buy tools and what not only to run out again still stuck on the same level. And unfortunately I’m not willing to spend anymore time on this game. Maybe I’ll be open to it again in the future but as of right now, it’s just not worth it. I’m sorry if this sounds a bit harsh but it’s my honest opinion and thoughts on the game. The concept of the game really isn’t bad. With a few improvements this game would be great.
Welcome to a bubble blasting 2048 puzzle odyssey like never before! Shoot and merge the balls to win! Drop the balls to match numbers and colors, solv...
| Name | Price | Type |
|---|---|---|
| Achievement Offer package | $0.99 | One-time |
| Beginner's Pack | $1.99 | One-time |
| Achievement Offer package | $1.99 | One-time |
| Top Deal | $1.99 | One-time |
| Beginner's Pack | $2.99 | One-time |
| Piggy Bank | $2.99 | One-time |
| Piggy Bank | $3.99 | One-time |
| 2048 Special Pack | $6.99 | One-time |
| Top Deal | $6.99 | One-time |
| Super Pack | $12.99 | One-time |