Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sablo Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I dowloaded this game thinking it will be fun then i was just holding it and passed the level then i was lije maybe it gets harder but no soo i fobt recomend thus app
I was hoping for something where I could just go crazy or just make random stuff, but instead all everyone does is tap and hold on the screen. You don’t even get to choose what you make. Would not recommend.
I love the idea but it’s the way it’s made that bothers me. Whenever I am carving there are still chunks of wood and it tells me it’s done ! I really hope the creator changes it.I have ocd so it bothers me a ton !!
Wood Care is an ornamental objects carving concept where you can craft wooden artwork that look like very beautiful. It is not easy to imagine what th...