Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Izyplay Game Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Pretty relaxing app, but isn’t really a game or puzzle app. You really just hold down and wait for it to be cut you also can’t get less than 3 stars on each level... It would be a lot more fun if we had to choose when to stop cutting. I didn’t really enjoy that it vibrates the whole time you”cut” and also at level 23 it uses the same cut outs as before, so it got a little boring. The graphics are beautiful on each finished “snowflake” and has a lot of promise for the app though.
It’s okay. It would be more fun if you actually had to stop holding down to cut to make turns, as it is you only have to hold down for the whole “level” and it auto cuts without messing up. I feel it could be way better than it is.
Avoid the obstacles and cut papers to reveal amazing surprises. Use the scissor to create awesome snowflakes art on paper.