Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andrea Sabbatini · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The games themselves are fine. Fun, even. But the interface is counterintuitive. You have to keep tapping a square until it fills in the answer you want. They cycle through in order, so you’re not guessing entirely at random, but it can be pretty darn close, depending on the game. Games with numbers, easy enough. Except some games cycle through 1-9. Some cycle through only numbers you can play (if the board doesn’t require you to fill anything above 3, it’ll just cycle through 1, 2, 3. Games with pictures don’t have a logical progression. You just have to keep tapping and watch closely to ensure you’re entering the right thing. This is especially frustrating in the “Farmer” game, because it cycles through different random fruits each game. You can’t even memorize the order, because it changes with each game board. “Helium and Iron” at least has a consistent order, but which icon they use for helium and iron varies within the same board, which is disorienting. They also recently added a “pause ads” feature which is more distracting than any of the ads that play on the app. It doesn’t pop up on the play area, but it covers the line where it shows your time and moves. It also doesn’t just appear, it slides, and the movement draws your eye away from the game you’re trying to play. Altogether, what could be a very fun, relaxing experience becomes frustrating very quickly.
The first game was among the very first apps I got when I got my first iPhone and has been a perpetual favorite. Three phones and an iPad later and I’ve played through most of its games at least twice and several of the other games by the developer. I didn’t even know they were working on this one, so it was a very pleasant surprise for me at the end of an amazing honeymoon. So far, it lives up to all the others. I will get every app that this developer makes.
I already made it a goal of mine to finish the previous logic games app (I’m a little more than halfway through) as well as the Parks and Hedgehog games, but I was really eager to jump into these new puzzles. I like the newer cartoonish design, and the puzzles can be pretty difficult which is a great challenge! I’m going to do my best to finish this game in the same way as the others and I’m really looking forward to it.
The sequel to the original 100 Logic Games, Parks Seasons and Hedgehog Gardens ! With 50 more games and 10.000 (100²) free levels, improved graphics...
| Name | Price | Type |
|---|---|---|
| Remove Ads, adds Quick Input | $6.99 | One-time |