Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andrea Sabbatini · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This has a lot for free. I don’t mind the ads because they are in between games. No in game interruptions. Also there are a lot of options like color and sound changes. The only thing i could wish for is more options on tapping order. I like to use the dots to show a tree is available and use empty space to mean no tree. So the order would be dot,empty,tree.
First I tried this developer's logic games app and really loved most of the puzzles, especially the Parks game and the Battleship game. I am glad to see they have released this additional stand alone Parks game! (Any chance we will see another Battleship expansion soon? 😊)This is a very addicting logic game. It starts off quite easy but quickly progresses in difficulty. It is divided into "seasons" with 4 main sections with 150 puzzles each, plus a couple bonus sections bringing the total puzzles to 900! I was a little disappointed after finishing the first section "Spring". I had worked up to solving some quite challenging and time consuming puzzles by the end of it, and when I started the second section "Summer" it restarted me back at the beginner levels again and follows this same pattern through all the sections. I thought each section of puzzles would be increasing in difficulty as I progressed through them so it was a little jarring to essentially get booted back to the start of the game. Now I just solve the puzzles in order of difficulty through all the sections at once. The puzzles are clearly marked with their level of difficulty so I go through and solve all the level 5 puzzles first, then 6, 7, etc. A slight quirk in the layout of the puzzles that doesn't diminish my enjoyment of the game. I don't like how you have to purchase all the ad blockers separately for each section. Feels a bit like I'm being nickled and dimed. If there was an option to unlock everything for $3-$4 I would have done it by now but I'm not going to do seven different $0.99 transactions. LOVE the music! Thank you for including such a delightful feature. And for giving us decent settings options to customize our experience with the game. That is actually a nice touch you don't always see with the freely offered games.
I love it. The games are fun and challenging as you progress. I have 2 minor complaints. 1) I have bought the in app purchases so I don't have the annoying ads during regular game play, but you can't do that for the "daily games". I think that should be an option or they should tone down the ads. 2) The "achievements" are glitchy. I keep getting "panoramic" over and over again, and the ones for timed play aren't working at all. But they aren't important features of the game, and it doesn't distract from my overall enjoyment of the game.
Can't stand Sudoku, or looking for a change ? This puzzle is a lot more entertaining and enjoyable, providing similar mental exercise. Train your b...
| Name | Price | Type |
|---|---|---|
| Winter Upgrade | $0.99 | One-time |
| Upgrade New Year's Eve | $0.99 | One-time |
| Spring Upgrade | $0.99 | One-time |
| Summer Upgrade | $0.99 | One-time |
| Fall Upgrade | $0.99 | One-time |
| Christmas Upgrade | $0.99 | One-time |