Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Adam Alad · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
First you should be able to customize the rules, Second you can custommize your own character and racket and finally you can choose your own court and play online
This game is easy to catch onto and easy to comprehend. If you’re just looking to pass time with an easy game, then this is for you. With that being said, if you are looking for competition and a challenging tennis game, then this is not for you. The scoring is not consistent with a real game, and you’re the only one who serves. The power up is easy to get and it’s automatic victory. There’s also a way to return the ball for a very easy victory. Each match is the same difficulty, which also poses no challenge. One thing that bugs me the most is the winning streak counter at the end of each victory. It shows what your winning streak is, and I don’t know if that is by each game or by each point, because it can go from x1 to x15 and down to x4. So, that needs some work. Another thing that bugs me is when I return the ball hard and it goes past the opposing base line and then bounces, it is still counted as a live ball. It should be dead and a point to my opponent. I was able to win about 15 games in a row and then gave up on playing anymore. There is much improvement to be made.
Drag your finger left and right to move your player and hit that ball for the win! Very simple but hard to master. How many balls can you hit?