Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ya Gao · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hello, I know I may be wasting you time, but I need to get you to know my personal opinion. I hope if you ever change the stuff I listed, it will make a great game and fun for all. The first one is how you can easily fall and get a game over. That, in my opinion, is ridiculous! It gets annoying and cause players to delete the game. The second one is it has too many ads! I know you need to earn a little cash and that’s fine. Don’t add too much ads. I gets annoying how ever time you die, an ad appears. Anyway, this is a great game. I do not make this feedback to pressure you, but I want to make this one of the best games. Hopefully, you fix those problems.
This game is so fun and I play it all the time! It’s challenging and it’s fun to see how many color levels I can pass on the “normal” mode! I’ve gotten to the yellow color level thing. The way you can “die” in the game is touching the red in the tunnels, or (surprisingly) when you don’t do anything and the game suddenly kills you. I mean it can be somewhat annoying but overall it’s a great game!
When I saw the advertisement, I was like “hey I remember this game it was fun!”, but little did I know that it wasn’t the real Slope. They took an actual game and messed up what made it fairly challenging by making the controls x10 easier, but then making it buggy as all hell. Notice how in every image it just tries showing off a ball effect. They add flashy effects and sounds and dubstep music to try to get young kids to play it..and then they ask for money to support it. Of course many young kids are gonna pay for this because of the effects and music, but little do they know how small of a fun experience they’re getting. Yknow, the one reason I got the game thanks to the deceptive ad.
Welcome to the crazy slope run world! The most addictive tap-to-play racing game of 2019! Are you ready to overcome all obstacles on your way to get...
| Name | Price | Type |
|---|---|---|
| Remove ads | $3.99 | One-time |
| Weeky Vip Access | $5.99 | One-time |