Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hundred Years Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really love this game it is a lot of fun and it keeps me thinking. I also learn fun facts. But the problem is when the videos are supposed to be watched it’s a 1 out of 5 shot that’s the video will actually load and play. You have the videos to get the rewards or more “Little Hearts” to continue to play. Or you have you use your coins. But to get more coins you either have to watch a video (that won’t load) or you have spend actual money. Well not all of us have money like that to spending on games on our phones, I know I don’t I got bills and a family to take care of. If this issue could be taken care of I would give the game 5 stars. Please game makers fix this issue ASAP‼️
I enjoyed the game a lot until I kept track of actual play time vs ad time. This game averages 12-15 minutes of ad time for 6-8 minutes of actual game time.... in other words, depending on how fast you are able to answers questions, you spend almost TWICE the amount of time waiting for ads to allow you to exit than you do in actually playing the game. While I understand the marketing strategy, I would recommend that players have the option to exit ads prior to 20-30 seconds, and that it would not require multiple clicks to do so. 10 seconds is plenty of time for an ad to get the message across. If the time between ads and play time were more equitable, the star rating would be higher.
So I wanted to get this app as a trivia game, (it didn’t advertise that you could earn gift cards in the ads) and making money was a nice bonus. For one though, the only way I can add money to the gift cards is to watch and ad after every 5 or so questions. It doesn’t add anything after I get right answers. Also, you have to watch an ad to HOPEFULLY get money, because it has a “prize machine” and it spins to see what you get. And if you happen to land on the gift card, it only adds about 30 cents. Also, there is a $7.99 monthly subscription payment that shows up it the beginning of the game that has a tiny little slightly darker shade X in the corner, that would easily be missed for little kids. This game is a rip off, it’s not worth it. It’s a somewhat fun trivia game though, they give you 10 lives, and there is no time limit, however there are tons of ads. I think if there were less ads and it actually adds money to your account then it would be very enjoyable. Over all, it’s not a very well-thought out game, and I wouldn’t recommend it.
Answer interesting quizzes and test your knowledge! *Description* Quiztime is a fun quiz app involving logos, animals, music, sports, movies and more...
| Name | Price | Type |
|---|---|---|
| 100coins | $0.99 | One-time |
| New player sale | $0.99 | One-time |
| 220coins | $1.99 | One-time |
| REMOVE ADS PACK | $1.99 | One-time |
| 650 COINS FOR $4.99 ONLY | $4.99 | One-time |
| subs_weekly_$7.99 | $7.99 | Weekly |
| 1450 COINS FOR $8.99 ONLY | $8.99 | One-time |
| subs_monthly | $23.99 | Monthly |
| subs_yearly_79.99_2 | $79.99 | Yearly |
| subs_yearly_$79.99 | $95.99 | Yearly |