Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ilyon Dynamics Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m sorry to complain but for the past several days I have only been able to play once/day. Once I’ve used my 6 lives and try to play again later in the day i see that the page is frozen and a no internet Icon on top left. I have a working internet as I am able to play other games on my iPhone and able to use a search engine as well. The game resets in the morning but then again have the same problem after I play my 6 lives. Please help
Edit: the update on 03 August has added obnoxious sound effects each time you remove a cactus flower. Please change it back. I like the (old) sound effects, and this is the only game I’ve ever left them turned on. I love cracking those coconuts. I hate the lag and number of animations between levels. I just want to get on with the next level, but I have to wait for it to count the “prizes” and cupcakes and coins, one at a time, and then I have to wait for the hot air balloon to slowly fly to the next spot. If I’m reopening the game, I have to go through 4 or 5 lame things that have to click on, sometimes twice each, before I can play. Just let me play! Oh, and the game is just entertaining enough, and the ads bizarre and annoying enough to make me cough up five bucks, so...good job? I also play this game on my iPhone, and the app is extremely unstable. I get (excruciatingly long) ads between each level, even though I bought the app on my iPad, and the app crashes each and every time an ad ends, so the time between levels is even longer with the ads and the reboot. You should work on the iPhone platform stability.
I’ve been playing this game for quite some time now and I really enjoyed it until this morning! I logged in and had to pay 2 1/2 x more to refill my lives than yesterday. Seriously????!!!! What the heck! (I apologize for my strong language but I’m very upset!) I’m disabled and have an elementary aged son with autism and a sensory disorder; needless to say, I play games on my iPhone to keep my sanity and attempt to keep my mind off of the fact that every second I live with horrible pain. I don’t get disability because of my advanced level of education so I don’t have a lot of money, which is why I’m upset about the price increase. It might not seem like a big deal to some, but I’m sure a lot of people feel like I do. It may seem petty and like this is a dumb complaint and maybe it is, but I felt I had to mention it. Sorry if anyone reading this thinks I’m just being petty and ridiculous. If u do, just move on and ignore this review. It’s a good game overall otherwise.
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| Name | Price | Type |
|---|---|---|
| Mini Coin Pack | $0.99 | One-time |
| Starter bundle | $1.99 | One-time |
| Mini Coin Pack | $1.99 | One-time |
| Small Coin Pack | $2.99 | One-time |
| Small Coin Pack | $4.99 | One-time |
| Cube Bundle | $6.99 | One-time |
| Medium Coin Pack | $9.99 | One-time |
| Adventure Bundle | $13.99 | One-time |
| Large Coin Pack | $21.99 | One-time |
| Pro Bundle | $27.99 | One-time |