Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗WAZZAPPS GLOBAL LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve been playing this game for 3 days so far and I think it’s AMAZING , but there’s some things wrong first there’s way too many adds , but the developers thuaght of this and give you rewards after , also you’ll find flying chest wich need adds to open and I’ve been getting these chests for soo long I just want more creatures but I keep getting money wich , and not a good amount either and my final problem is the hero route wich is so stupid and makes NO sense , in 2030 people won’t be superhero’s , whenever i make evolution games I usually have cyborgs , so take my advice and one day change the hero route with future land or sea
The game is so impressive because it reward you for watching an ad you don’t even click on most games don’t lie you do that and I don’t like it how that works so in a lot of games I get frustrated at the house what happens if you watch all these dang adding barely got anything but on this when you get out she’s like special to spend every time he gives you an hour which is super nice I deathly recommend this game is very good game support them
The magnet ability is great, it takes two creatures that aren’t in bubbles during stage one, and it combines them. Unfortunately, it has a major drawback: creatures that aren’t in bubbles. This seemingly small problem, is actually a really big issue later in the game. I’m currently finishing up the fourth planet, and all I do is set up a mission and leave the game for six hours. It’s rather lame. I loved the way this game played on the first planet, but I did began to feel the drop in speed when I hit the Urbanization/Crystalia split. I did visit the game frequently to spend in game money on creatures, and watch ads for some gems, however in the later game the creatures are all so expensive. If you added an upgrade that auto-popped the bubbles in the first stage, I’d probably come back to the game more frequently. And you already have the timer system in place for the magnet, it wouldn’t be hard to implement a system to auto-pop the bubbles. Otherwise, I do love this game, and I hope to see it get better. Best wishes, A fan
Welcome to the Human Evolution clicker! In this idle evolutionary simulator you can rule life in a very simple way. Just tap to control the evolving p...
| Name | Price | Type |
|---|---|---|
| Evolutionary explosion | $0.99 | One-time |
| Special offer | $0.99 | One-time |
| No Ads | $1.99 | One-time |
| Starter's pack | $1.99 | One-time |
| Mega pack | $2.99 | One-time |
| Event Special Offer | $2.99 | One-time |
| Safe Box | $3.99 | One-time |
| Bag of crystals | $4.99 | One-time |
| Darwin's Chest | $4.99 | One-time |
| Ultimate pack | $16.99 | One-time |