Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗WAZZAPPS GLOBAL LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I think this game is really good, the whole idea of making the place better to help mental people is a really cool concept. A few things that i am not a big fan of is that going from the first location to the second location the prices to upgrade things are significantly increased compared to the first location which was pretty easy to complete. I understand that you don’t want people to just fly through the game and that’s fine but if we can’t earn money to upgrade things in a timely manner we aren’t going to want to play the game as much. Second thing I am not a big fan of, when you are going to get the building like the second residential hall and you start building it the amount of gems that you need to speed it up is astronomical, I am currently building the second sector in the second location an I need over 1,000 gems just to speed it up that is absolutely ridiculous. The game is wonderful, don’t get me wrong but that’s just a couple things that need to be adjusted for people to actually play this game longer.
This game is extremely entertaining. I recommend playing this one. I do have a suggestion to improve it for a future upgrade. 1) Transfer Money - After completing (MAX Upgrades) the entire City Mental Hospital and unlocking the next and so on after the previous; transfer the money to help MAX Upgrade the others. There’s no reason to keep collecting if you can’t do anything but watch the previous locations. Plus the newer locations require more money to open new sections and upgrade. I’m currently still trying to open up more areas in the Forest Mental Hospital and Island Mental Hospital. I still need to collect money to complete both locations beyond the upgrading.
The first couple of maps you play are pretty bug free and work like a charm. Makes playing the game fun and easy. By the third map, however, things go down hill game design wise… There are A LOT of bugs in the third map on the island. One, is that time doesn’t progress while you’re watching ads for either extra cash or to double your income. Second, your patients are able to run out of their rooms, making a circle, and miraculously run through the wall of their cell to be back in their room. Third, that “Visiting Room” you spend a good chunk of time collecting money for doesn’t even work. Once it’s built, it just sits there and the patients don’t use it and no social workers are able to be hired to use it. Fourth, the nurses don’t release all the patients once they have healed, unless you hire basically the same amount of nurses to patients… which doesn’t make any sense. I’m hoping the game designers will look at this comment and check out all these bugs and MORE that make playing this game more annoying than fun.
Build hospital, help patients get better and become rich in this simulator! If you like management and idle hospital games, you will enjoy this tycoo...
| Name | Price | Type |
|---|---|---|
| Gems 80 | $0.99 | One-time |
| Chief Cook | $2.99 | One-time |
| Head of Cuteness | $3.99 | One-time |
| Gems 500 | $4.99 | One-time |
| Offer For Beginners | $4.99 | One-time |
| Gems 1200 | $9.99 | One-time |
| NO ADS | $9.99 | One-time |
| Offer For Experts | $10.99 | One-time |
| Gems 2500 | $22.99 | One-time |
| All Under Control | $39.99 | One-time |