Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗NEOCRAFT LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really wish I could recommend this game. The character builds are great. It really is great art work and the game play is fun. That said, this game is so predatory and p2w that it kills the fun. Everything, and I mean everything is locked behind a pay wall of at least $100 per event. Then there’s the gameplay which makes it so if you don’t continue spending, you fall behind. There are tournaments and rewards and whoever wins, gets continually better than everyone else. And that’s before we get to the gambling mechanics of the game. There are systems, like wheels and other grid systems that make it look like it’s less gambling, like it’ll spin the same way or if you turn cards that the cards were already set and your chances of getting the top rewards go up every card you turn over. But this is sadly not the case. The gambling gacha in game mechanic is horrendously predatory. There is no soft pity. Your chances do not go up. For example a new card turn over event let’s you turn over 35 cards. One of which is supposed to have a top reward. I’ve done 3 sets so far and on each set the top card has been the 35th card I’ve turned. Like I said no soft pity, and that’s lying to you as a customer thinking your chances are going up, but in reality that top card still has a .1% chance to turn over before turn 35. All in all bad predation. Skip the game if you pay money in game.
I usually don’t write reviews on games but I have to say, there’s tons to do, lots of free rewards. Of course there’s incentives to spending money but you can be completely f2p and have a great time. There’s codes for free rewards such as an unlimited rerolls which can give you a good head start. My only gripe with the game is the most powerful characters are a lower rate to get and if you get one, you have to get another one as well to power up them which is very tough. Overall it’s worth your time, I love the gameplay and the game style is very unique imo.
the game is very good and it’s easy to progress and there’s a good reward system, however there’s one very irritating flaw, the campaign system. it makes me have to level up before i do every 5 stages. i’ve played idle heroes aswell and this is one of the main reasons i stopped playing it. An idea that i have is that you should make campaign based off battle rating, although it would make those p2w players go really far. that’s just my recommendation on how the game would be better for me but i’m sure it would also be better for many other people. great game btw very fun
Guess who will win the fight among Zeus, Odin, Wukong and Susanoo? Ancient immortals from Greek, Norse, Japanese, Egyptian and other mythologies, are...
| Name | Price | Type |
|---|---|---|
| LOP Pack I | $0.99 | One-time |
| LOP Pack II | $1.99 | One-time |
| LOP Pack III | $2.99 | One-time |
| LOP Pack V | $4.99 | One-time |
| LOP Pack VII | $9.99 | One-time |
| LOP Pack IX | $14.99 | One-time |
| LOP Pack X | $19.99 | One-time |
| LOP Pack XI | $29.99 | One-time |
| LOP Pack XIII | $49.99 | One-time |
| LOP Pack XVI | $99.99 | One-time |