Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SponsorAds GmbH & Co.KG · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I have enjoyed all of their games so far. Have played some of the newer games first and came across FEAR US and Help Annie. Help Annie was pretty good.Bought the full game of FEAR US and was really excited because the story was very interesting, creepy, and kept me hooked. Then suddenly it just ends in what feels like it should be maybe 2/3 of the way through the story. So much left unanswered. Confusing ending that doesn’t tie up any loose ends or really explain anything at all. I was really enjoying this game and was very disappointed and let down by the lack of effort put into the ending of the story. It felt like the creators got bored and just threw out a garbage ending to get it over with.It also ends with “The end?” but there doesn’t seem to be any sequel. Really hope they make another one that continues Sophia’s story in a better way or at least explains more of what happened and why. Very sad, feels like I wasted money and a whole lot of time on a game that had a lot of potential to be something really special and memorable but was cut short and failed to be what it could have been.
This and the Annie one are pretty much the same story with small differences. You have to take very long breaks between some of the texts. So far in Help Annie I’ve had even 3 hour waiting periods and waiting periods happen not to far apart. Fear us so far longest has been 15 minutes but I’m expecting it to jump up quick as it dit on Help Annie right after they asked for review it gave me a 3 hour wait. That’s was to much. Making the chat seem like it’s been that long would be much better for people that really just want to read the story. This is the reason I give 3 stars to these 2 and 4 stars to all the rest of this developers story games. They are significantly different and better than these 2. I will however finish these 2 because I’ve already read the other ones.
So far it’s been okay. Wants you to pay for the whole game, however it never seemed to pick up pace. It was just a bit to slow. It might be better once you pay.
An accident ... a missing family ... seemingly eternal darkness ... Help our protagonist to reveal the dark mystery about the disappearance of her fam...
| Name | Price | Type |
|---|---|---|
| 180 Skipcoins | $0.99 | One-time |
| 420 Skipcoins | $1.99 | One-time |
| All chapters | $2.99 | One-time |
| 1200 Skipcoins | $2.99 | One-time |
| Premium (unlimited skips) | $6.99 | One-time |