Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Plus Inc. (Japan) · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a very straightforward game with cute graphics and a simple loop. Hire adventurers to gather loot for you, craft items by combining whatever they bring back, then sell these items in your shop to NPCs who wander past each of your displays. As you make more money, you can hire better adventurers. Beyond purchasing more display shelves, adding some square footage to the shop, or furnishing your bedroom (which occasionally provides minor in-game benefits), your only choice is which items to display and which shelf they’ll be displayed on. As far as I can tell, there is no way to change an item’s price or customize the appearance of your shop. It’s mostly an idle game where you are sending adventurers out and waiting anywhere from 1 minute to several hours to return with loot. That being said, when they do return, you can spend a decent amount of time crafting and displaying items in your shop, especially as you meet more adventurers for hire. Though it would be nice to have a few more choices to make for the shop, this game is hard to criticize. For starters, it’s completely free. I’ve had it installed for a couple of days now. The are ads but they’re relatively non-invasive. There are not pop ups encouraging me to spend money. More importantly, the game does an incredible job at finding a balance that every good idle game needs. There’s enough here to bring me back to play for a bit, but it’s not so addictive that I want to speed things up. I’m not looking for the button that lets me pay a dollar to buy immediate loot or speed up the adventurers. Once I’m out of things to do, I’m happy to put it down for a while. If you’re looking for an idle game that gives you some fun things to do when you check in, then definitely give this one a try.
It’s game with a simple task of crafting ingredients you get from adventurers. Definitely the type I would relax on a small freetime. Some of the combos are less obvious. Oftentimes, it’s common to get failed new combo results. Besides, I love to see more of the game. Maybe a new island to send out adventurers? Have a garden to grow herbs and make potions with them? Maybe discover new info on an location the adventurers encountered so far?
Like I said it’s pretty good but there’s a bug every like 30 seconds it puts me on a load screen then back on the load screen I’m still playing it but it’s really annoying that is the only reason why it’s four stars not five so please fix this it would be really appreciated again I still love the game :)
Put items up for sale and make some money! Sell the items by placing them on the counter. Sometimes customers may request to buy a certain item. When...