Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗KidloLand Kids & Toddler Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
1. It helps little kids and adults understand how much they know and what they need to know. 2. It does not include times or divisions soooo kids can learn problems first before they learn times or divisions. 3.if they play for like… 3 years they can already understand how to solve the games remember that they can learn anything! And that’s why they should have this game
I was about six years old when my parents first introduced this. At first I absolutely loved it. When I was nine I started using other coding platforms. I realized the app was boring and had the same thing over and over and over again. I was tired of ads, ads, and more ads. I started to hate the app even more It was like a huge ad disguised as a coding app. When I started to use other coding platforms I realized they gave me advice and hints if I failed. Kidlo just says "try again". I feel like adults do not really play the game. And some kids are to excited for screen time to focus. Am I wrong to dislike everything about it?
The parts that kids interact with are right above the bar to exit a app on my iPhone Xr. Almost every time he goes to click on a piece, he hits the bar instead. Wouldn’t be a problem except it takes you back to the main menu everytime you touch the bar, not just leave the game but touch the bar period. There are other apps that hide the bar and make you swipe twice to activate it and this desperately needs that for little kids. The apps great but (ironically) simple coding issues keep us from getting a subscription if he’s spending more time going through the menu than playing the game.
KidloLand Coding School is an educational program to teach kids the basics of coding, an essential skill in today's world. It teaches coding with 200+...
| Name | Price | Type |
|---|---|---|
| All Coding Games Access (Monthly) | $4.99 | Monthly |
| Kidlo Coding All Access (Monthly) | $4.99 | Monthly |
| KidloLand+ Apps (Monthly) | $8.99 | Monthly |
| KidloLand+ Access (Monthly) | $8.99 | Monthly |
| Unlock the World of Coding (Annual) | $19.99 | Yearly |
| Coding Access Plan (6 Month) | $19.99 | Semi-Annual |
| Coding Games All Access (Annual) | $29.99 | Yearly |
| Complete Coding Games Access (Annual) | $39.99 | Yearly |
| Unlimited Coding Games Access (Annual) | $39.99 | Yearly |
| KidloLand+ Access (Yearly) | $79.99 | Yearly |