Bricks Breaker Puzzle

MOBIRIX · iOS

Bricks Breaker Puzzle

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Bricks Breaker Puzzle screenshot 1Bricks Breaker Puzzle screenshot 2Bricks Breaker Puzzle screenshot 3Bricks Breaker Puzzle screenshot 4Bricks Breaker Puzzle screenshot 5Bricks Breaker Puzzle screenshot 6Bricks Breaker Puzzle screenshot 7Bricks Breaker Puzzle screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Bricks Breaker Puzzle Make?

Monthly Revenue
$9.0K
Annualized estimate
$108.0K
Per Download
$9.00

Platform Performance

🍎iOS
Revenue
$9.0K
Downloads
1.0K
Rating
4.2 (2,484)

Rating Distribution

4.2
★★★★
2,484 reviews
5
9%
4
4%
3
7%
2
20%
1
61%

Top Countries

🇺🇸 US🇫🇷 FR🇩🇪 DE
Reviews (3)
★★★★PhillGoToHellmuth11/26/2024
90 Seconds? Come on!

I really enjoy this game. Play it most every day. And while I don’t begrudge the developers the right to make money through advertising, I’ve just about reached my limit with all the 90 second ads. I doubt that there is five percent of the population (me included) that have an attention span that benefit from watching an advertisement that is 90 seconds in length. I can promise you (based on 35 years in marketing) that a 15 second and is every bit as effective as these drawn out 90 second, multiple click through ads this game currently features. I’m not suggesting the number of ads be reduced, I’m just suggesting that players and potentially advertisers might be happier with shorter ads. Hopefully, this review wasn’t too lengthy, but I can’t just about guarantee you that it took less than 90 seconds to read.

★★★★ZekeThe3rd4/12/2019
Nice game...useless store

Others have covered how good the game is. I have all the brick/ball games from Mobirix, on two different devices; they’re all great. However, the devs do NOT know how to sell stuff. $50 for some gems and power-ups?!? Not in this lifetime. Devs — here’s the deal: I would gladly spend a few bucks on the lightning bolt power-ups, for those extra-hard levels that I have failed 10 or 20 times. Like level 126... I’m stuck there. Let me buy 10 of them for a few bucks. Please! I’m begging you to let me spend some money! What you’re selling is ridiculously overpriced, but I’d really like to buy power-ups...for a reasonable price. Not $50 or more for a small handful of power-ups plus a large load of gems (which I can get for free every time I log in).

★★★★Yehshecrazy so!3/27/2019
Almost PERFECT!!!

I love this game… It’s very addicting… HOWEVER... The only reason I didn’t rate it five stars is because, the prices are undeniably high. I don’t mind buying different balls or Rubys for those extra hard levels, I just don’t feel what you’re charging for these items is worth the asking prices. As well as wasaasy too many advertisements. My granddaughter and I both play, love and enjoy this game… She’s not as experienced as I am which means she has to use more Rubys to continue than I do. I wouldn’t mind spending money to purchase more Rubys for her. If the price for them was fair and not so expensive. Correct me if I’m wrong… Isn’t the goal to have people enjoy the game? (Spend some money) and overall, enjoy the game? I’m sure if you came down on the prices (not too much) but just a little. More people could/would participate in purchasing more items. I know I would. (Just my opinion and my experience in playing the game) Other than that, AWESOME!!! game... Sincerely, CrazyGamerGurl...

Version History (73)
2.2.12/8/2026
2.2.01/23/2026
2.1.95/7/2024
2.1.82/22/2024
2.1.71/30/2024
2.1.61/24/2024
2.1.51/11/2024
2.1.412/28/2023
2.1.112/19/2023
2.1.012/7/2023
Available In (115 Countries)
🇹🇭 Thailand🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (15)
EnglishFrenchGermanHIIndonesianItalianJapaneseKoreanPortugueseRussianChineseSpanishThaiTurkishVietnamese
App Details

Just focus on breaking. Find best position to deal damage to bricks and break bricks. [How to play] - Fire a ball with a touch. - damage the bricks w...

iOS App ID
1245519115
Content Rating
4+
Min OS
12.0
Size
132.9 MB
In-App Purchases
Yes
Publisher
MOBIRIX
So

In-App Purchases (10)

NamePriceType
Purchase 300 Ruby$2.99One-time
Purchase 550 Ruby$4.99One-time
Ruby&Item pack_1$9.99One-time
Purchase 1200 Ruby$9.99One-time
Purchase 1150 Ruby$9.99One-time
Purchase 3600 Ruby$29.99One-time
Purchase 3900 Ruby$29.99One-time
Purchase 7000 Ruby$49.99One-time
Ruby&Item pack_2$49.99One-time
Purchase 17000 Ruby$99.99One-time