War and Magic: Kingdom Reborn

Goat Co. Ltd · iOS

War and Magic: Kingdom Reborn

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

War and Magic: Kingdom Reborn screenshot 1War and Magic: Kingdom Reborn screenshot 2War and Magic: Kingdom Reborn screenshot 3War and Magic: Kingdom Reborn screenshot 4War and Magic: Kingdom Reborn screenshot 5War and Magic: Kingdom Reborn screenshot 6War and Magic: Kingdom Reborn screenshot 7War and Magic: Kingdom Reborn screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does War and Magic: Kingdom Reborn Make?

Monthly Revenue
$30.0K
Annualized estimate
$360.0K
Per Download
$30.00

Platform Performance

🍎iOS
Revenue
$30.0K
Downloads
1.0K
Rating
4.3 (1,757)

Rating Distribution

4.3
★★★★
1,757 reviews
5
7%
4
2%
3
6%
2
27%
1
59%

Top Countries

🇷🇺 RU🇺🇸 US🇺🇦 UA
Reviews (3)
★★★☆☆Ocusfend6/6/2019
Patience and a wallet

All in all, if you don’t mind spending a little cash and are a patient person, the game can be a great passed time and extremely satisfying. But if you’re an adrenaline junky, and need your action fix, this likely is not the game for you. Strategy is the key. I strongly dislike that the game FORCES you to garrison troops when you are not online, resulting in significant troop loss when you are attacked by anyone at a higher city level than you, which is equivalent to losing time and money in some circumstances (e.g., buying buffs or extra resources to participate in competitions that reward rare soldiers like Dracula or Winged Horses). It’s paramount to forcing someone to be tethered to the game all day, and to react in real time to attacks, which is ludicrous and unfair. DEV team should change this. I enjoy the game and the different competitions as it keeps the game fresh, but be warned that you DO need to spend money to advance and be competitive, otherwise you are wasting your time and you will quit in frustration after being ransacked.

★★★☆☆Madman768512/6/2018
About Attacking

The game is fleshed out well enough, the graphics are beautiful still frames, and the game is what i enjoy about a mobile game being able to pop in, do my little duties, and pop out with things working in the background. I am impressed up to a point on their microtransactions being favorable towards those who don't pay as well. However, a big problem comes to the combat. First thing most new people will notice is the amount of attacks that can and WILL occur is quick succession. I would be fine with people my level risking their troops to gain a significant amount of my resources except it is never people my level. A new player is a simple, easy, and fairly lucrative investment for a higher level player (about 4 ish levels higher) to make a quick army and demolishing my defences and putting a debuff on my city making it harder to strike or come back from that loss. Second, the game FORCES heroes to defend a city. That is horrible if the intent is to accept the attacks and keep from wasting resources on healing and raising an army. If my hero is not garrisoned he should not lose any troops nor should he garrison himself without my approval. Third problem (this is just my own nit pick) numbers play everything. If your numbers are lower then you WILL lose a fight and i have yet to be proven wrong.

★★★★★Lawman5612/19/2018
Great mechanics

It’s a fantasy builder with good game mechanics and a fairly original tech tree. I especially like the combat being turn based for a change. Paying will speed you up but it seems that there were some very attractive .99 cent specials that were too good to pass up to help support the game devs. You can get what you need through a grind, exploring, battle and research so the diversity is appealing too. Minimum cash input is nice to be able to play a fun game. Keep up the great !

Version History (181)
1082968/26/2026
1082868/10/2026
1082797/28/2026
1082737/13/2026
1082656/29/2026
1082576/15/2026
1082466/2/2026
1082385/20/2026
1082255/6/2026
1082104/17/2026
Available In (115 Countries)
🇪🇸 Spain🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇰🇿 KZ🇰🇪 Kenya🇱🇹 Lithuania🇱🇺 LU🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇰🇼 KW🇶🇦 QA🇦🇪 UAE🇯🇵 Japan🇰🇷 South Korea🇭🇰 Hong Kong🇲🇴 MO🇹🇼 Taiwan🇮🇱 Israel🇨🇳 China🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇨🇾 CY🇲🇹 MT🇷🇸 RS🇦🇫 AF🇧🇭 BH🇱🇧 LB🇴🇲 OM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (10)
EnglishFrenchGermanJapaneseKoreanPortugueseRussianChineseSpanishTurkish
App Details

War and Magic – A free SLG wargame combining real-time and turn-based tactical gameplays. The choice of more than 10 million players all over the w...

iOS App ID
1185435679
Content Rating
13+
Min OS
15.0
Size
1029.6 MB
In-App Purchases
Yes
Publisher
Goat Co. Ltd
Ch

In-App Purchases (10)

NamePriceType
Iron package$0.99One-time
2 USD Package$1.99One-time
3 USD Pack$2.99One-time
Bronze package$4.99One-time
Silver package$9.99One-time
15 USD Package$14.99One-time
Gold package$19.99One-time
Monthly Gold Card$29.99One-time
Platinum package$49.99One-time
Diamond package$99.99One-time