Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Topebox · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a fun game to play. I like the trancy music and the way it feels like I’m really falling and flying through the air. One issue I have, it’s a small thing but enough to make me want to trash the app. If you feel it necessary to have comments such as “you might want make the platform next time” then it would be nice to be able to turn that off in settings. I don’t know where this game was developed so it could be a cultural thing but a lot of people including myself feel it’s insulting to state the obvious, constantly. It’s like being heckled by a stoned, passive aggressive teenager between each round. It would be more to the point if it said “idiot”. And along the same lines, I played the game for the first time for about 20 minutes. I was picking it up and doing pretty well and got one or two long runs in. After those runs I would restart and on the first jump I’m prompted to press the screen with both thumbs to jump... really? The first thing I think is, this game must be calculating and compiling statistics on gameplay comprehension from players all around the globe and it’s just letting me know that my ability to retain the one primary action in this game ranks right around, a potato, or a moron at best. It seems like the game could be really relaxing and meditative but after twenty minutes I was just tense and irritated. Which I’m sure will still linger next time I’m looking for a game to play.
A very pleasant variation of the classic runner. The environment is minimalist yet very cleanly rendered. I enjoy the day and night shifts during the runs. The music is ethereal and calming which makes it less aggravating when you miss platforms - you almost don't mind at all. The falling sensation is awesome. No jarring crash or splat (which makes the decision to come back and try again that much easier.) The controls or rather touchy when falling - this is definitely for the patient gamer. I do wish one could remain in challenge mode once it has been selected instead of having to return to the start and reengage it. The character costs are rather high and discourage grinding and the lack of variable environments also make it less likely that you'll spend lots of time here trying to accumulate the coins needed to buy the more expensive characters. I also don't see the point of including the "Satan" character - it seems jarringly out of context given such a mellow mood that's being established. Otherwise it's a nice game whether you like a short run or a challenge.
So far, the game is a great art piece with very simple yet fun gameplay. It's visuals are pleasant if not sometimes feeling same-y as you play over and over. Ground play and long falls are pretty perfect and requiring player competence, while short falls that require left or right movement can be the bane of existence due to the sensitivity. I recommend the FREE game, and what they have micro-transactions for are exactly what they should be for, cosmetics. 4.5 out of 5 but that isn't an option. To the devs (if you read this) please consider making map skins. Steam punk, jungle, or even space debris would be spectacular with your art style. Keep doing great work. With the inclusion of relics, my grips have disappeared from my mind while I play. Until I get all the characters and relics, I won't be bored with the game. Keep up the good work.
"Auto-running and cliff-jumping has never been so calming" - Pocket Gamer "A new runner where falling is just as important as running. Watch your ste...
| Name | Price | Type |
|---|---|---|
| Starter Pack | $0.99 | One-time |
| Special Offer: Triple Coins! | $0.99 | One-time |
| Bunch of Stars | $0.99 | One-time |
| Stack of Coins | $0.99 | One-time |
| Best Price Pack | $0.99 | One-time |
| Stack of Coins | $0.99 | One-time |
| Remove Ads | $1.99 | One-time |
| Double Best Price Pack | $1.99 | One-time |
| Pile of Coins | $4.99 | One-time |
| Crate of Stars | $9.99 | One-time |