Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗andrew sasaki · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So, am I missing something? There are no windows or doors, just four hallways in a square that you wander around in an endless loop. It looks fantastic (and it’s a good introduction to VR) but I feel starved after just a minute. Even a window looking out over the spacecraft or give me a closed door that opens by motion. Something to interact with. I really look forward to future versions.
My headset isn't the best, but the textures in this game are phnominal. Worth a look if you ask me, especially if your a space geek like am. This is as close to being on the moon as I'll actually be l guess.
Just purchased a Merger VR headset. I love all things Space and it was great to see An Alien Space Station! but I was waiting for some kind of interaction but all I could do was move back and forth and so sorry to say I was bored. I appreciate all The Work that went into making this app, but hopefully the up grade is more interactive!
Experience a cool and beautiful virtual world in 3D virtual reality right on your smartphone! This game is for Google Cardboard and other 3D mobile vi...

