VR Street Jump for Google Cardboard

denis kropov · iOS

VR Street Jump for Google Cardboard

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

VR Street Jump for Google Cardboard screenshot 1VR Street Jump for Google Cardboard screenshot 2VR Street Jump for Google Cardboard screenshot 3VR Street Jump for Google Cardboard screenshot 4VR Street Jump for Google Cardboard screenshot 5

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does VR Street Jump for Google Cardboard Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
2.9 (104)

Rating Distribution

2.9
★★★☆☆
104 reviews
5
43%
4
5%
3
7%
2
7%
1
38%

Top Countries

🇺🇸 US🇬🇧 GB🇨🇦 CA
Reviews (3)
☆☆☆☆DonutDoor Gaming3/30/2018
Does not work for Cardboard V1

I had this app open and I configured it to my Cardboard V1 viewer. I then continued on to try to play it. When I used my Cardboard trigger to try to move, it did not work. I took my phone out of the headset and tapped the screen to play, and it worked like that, so I thought my Cardboard trigger was broken. When I tried it with the Cardboard app demos, however, it worked. This would be a great app, but it just doesn't work for Cardboard V1. Therefore, until this is fixed, it's a one-star rating.

★★★★★slimygirl42/18/2018
Amazing!!!

So have you ever sen those movies where people jump into video games?? Well This game allows you to do that!! It’s amazing! (To jump you have to press the button on the top of you Viewer. If you don’t have that, this isn’t the app for you...)

★★★★Misdionblue272/13/2018
Super Important!

I have a utopia 360 and when I got it I was super confused on how to play the game, I spent a good 2 hrs trying to figure out how the game worked. Then I discovered a little metal thingy sticking out of the top of the viewer. I pressed it and a little stylus popped out of it and quickly went back in. Press the metal thingy and you will jump!

Version History (9)
5.01/31/2017
4.91/23/2017
4.21/12/2017
4.1.210/4/2016
4.18/30/2016
48/16/2016
33/29/2016
211/13/2015
19/3/2015
Available In (84 Countries)
🇹🇭 Thailand🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam
Supported Languages (1)
English
App Details

A remake of the classic frog road jumping game in first person 3D virtual reality for Google Cardboard. Press the Cardboard trigger to jump and scros...

iOS App ID
1033803652
Content Rating
4+
Min OS
8.0
Size
102.3 MB
Publisher
denis kropov