Castle Crush: Clash Cards Game

Wildlife Studios · iOS

Castle Crush: Clash Cards Game

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
Compare appsMy watchlist

01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Castle Crush: Clash Cards Game screenshot 1Castle Crush: Clash Cards Game screenshot 2Castle Crush: Clash Cards Game screenshot 3Castle Crush: Clash Cards Game screenshot 4Castle Crush: Clash Cards Game screenshot 5Castle Crush: Clash Cards Game screenshot 6Castle Crush: Clash Cards Game screenshot 7Castle Crush: Clash Cards Game screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Castle Crush: Clash Cards Game Make?

Monthly Revenue
$60.0K
Annualized estimate
$720.0K
Per Download
$60.00

Platform Performance

🍎iOS
Revenue
$60.0K
Downloads
1.0K
Rating
4.8 (80,403)

Rating Distribution

4.8
★★★★★
80,403 reviews
5
3%
4
1%
3
1%
2
4%
1
91%

Top Countries

🇺🇸 US🇨🇳 CN🇩🇪 DE
Reviews (3)
★★★★nicko harris1/1/2019
Was fun til I got to castle 7-8

I really enjoyed this game at first, when I was playing against others the same level as me. As someone that didn’t want to spend money to buy my way to the top. I had to play and earn the gold winning matches and opening chests to acquire new cards. Eventually though I began facing players with advanced cards, higher trophy levels and higher leveled troops than mine, even some having around the same trophy range as I am. It’s very frustrating and unfair because it’s very hard to overcome those matches and even if you have a good card deck, the game draws the cards for you. You have no control of what cards you get next, so there’ll be times your dealt a good hand and at other times you don’t, while you opponent gets all the good cards needed to defeat you with ease. The game I feel is more about being lucky than being strategic and outthinking the other player, since no mater how good of a deck you have you might not have the cards you need to counter at the most critical points of the match. Also it’s very annoying to deal with troll decks, which is just players that only use spell cards and just meteor your castle to death. It’s very cheap way to get wins and I think it shouldn’t be allowed, like you can use only one or two spell cards per deck, there should be a limit. Overall it’s a fun game but if you want to make it to the top you gotta invest money into the game to be competitive against the higher ranking players, otherwise be prepared to go through an uphill battle to get the cards and gold you need.

★★★★★Atlantizona7/5/2018
Designed for u to lose

It's a great game, great concept, great characters. The only thing is it feels like the game learns your hand and specifically places u against enemies with whatever your weakness is no matter how you change your hand, then holds the cards you need from being available when you most need them. You can go on a 10 game winning streak, then suddenly the strategy will not work anymore because the cards you minted just will never be available anymore when you need them and you'll start facing only opponents that have your weakness in their deck. Forcing you to change the cards in your deck then repast the cycle when the game has decided you can't win with that deck anymore. Extremely frustrating game. So frustrating that I'm considering just not plaything anymore. I was up to 4000 trophies, then suddenly one day could not win a match anymore. I dropped all the way to 3100 before winning again. And the exact thing happened to everyone in my clan. Something clearly changed that day. Makes me no longer want to play the regular game, only the side games. Too frustrating being that you have absolutely know control over the cards that you'll get dealt. You often already know when you're going to lose before the match really gets going by how they start you out. You can see it coming. This game went from fun to just making me sad...

☆☆☆☆sleeping robot2/3/2018
Costs $$ to Advance....

This game is fun and complex. You can very slowly acquire more cards and strength. There is always someone who bought their way to the same level, but that is ok. After a while, around level nine, you just get stuck. Win some, loose some, thinking “yeah I am improving”. But I played this for a while and would look at the decks I lost to. One, two or three, 40,000 gold cards I don’t have. Would save gold, but it takes a really, really long time to reach 40,000 gold. So the best cards are for those who spend real money. Possibly obtainable if you play consistently for a year or more. There are daily gold limits, and wining does not reward much gold to begin with. So 40,000 is a huge amount of gold. The developers have done a really good job at creating an environment where you want to win and beat that other player. So good that some real $ here or a few more real $ there are going to get spent. Can not fault them for that, this is a business. Maybe if you have been consistently playing since the launch.... Nearly a year with no money spent, looking at opponents decks, less games played but still dragon, dragon, dragon. Becomes frustrating, fun disappears and the relevancy goes out.

Version History (196)
6.8.08/24/2026
6.7.08/4/2026
6.6.16/1/2026
6.6.04/28/2026
6.5.33/23/2026
6.5.21/28/2026
6.5.11/12/2026
6.5.01/9/2026
6.4.010/14/2025
6.3.129/9/2025
Available In (115 Countries)
🇮🇪 Ireland🇳🇿 New Zealand🇵🇭 Philippines🇸🇪 Sweden🇮🇳 India🇲🇽 Mexico🇹🇷 Turkey🇮🇱 Israel🇵🇪 Peru🇦🇹 Austria🇨🇦 Canada🇺🇸 United States🇦🇺 Australia🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇩 Indonesia🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇳🇱 Netherlands🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Duel players from all around the world in the best real time game! Collect and upgrade 40+ troops and spells: from the terrible Wizard to the tremendo...

iOS App ID
1060704812
Content Rating
13+
Min OS
12.0
Size
237.8 MB
In-App Purchases
Yes
Publisher
Wildlife Studios
Br

In-App Purchases (10)

NamePriceType
Starter Pack$0.99One-time
Fistful of Gems$0.99One-time
Special Offer$1.99One-time
Pile of Gems$4.99One-time
Castle 2 Pack$4.99One-time
Special Offer$4.99One-time
Castle Crush Pro (Weekly)$7.99Weekly
Bucket of Gems$9.99One-time
Special Offer$9.99One-time
Bowl of Gems$19.99One-time