Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Crisp App Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am enjoying this game. You do have to replay each level a few times in order to get 5 stars. I had actually gotten 5 stars in all the 35 (or thereabouts) levels, and had stopped at 100% in each level. However, I found out purely by accident today that you can go above 100%. The 5 stars stay the same, so I don’t think there’s any increase there, but you do get new objects to find if you go above 100%. That being said, I do agree with other reviewers on a couple of negatives. The same rooms keep popping up. Not much variety in the rooms at all. There are several hidden objects rooms, and a few “find the difference” rooms, but other than that, nothing changes. Also, I agree that the terms for some of the items you’re supposed to find are not in USA English. I get that the game may have been created in another country, and that other countries may play it, but it’s very confusing for many USA users to understand. Examples: “Casket” instead of “Jewelry Box” or “Trinket Box”, along with several others like that. When I saw “casket”, I thought I was supposed to be looking for something to put a dead body in… I do like the concept, however, and the fact that it’s free, and there’s no dumb storyline you must follow in order to get to the next level. I will keep playing for awhile, now that I have discovered that you can get above 100% and get new objects to find.
This is an ok game. It’s not rocket science, but, when I have a migraine & I’m trying to do something to distract myself while waiting for the pain Med to work. It’s especially ok for that, & valuable, bc, I need something that isn’t overly difficult, hasn’t got a lot of bells & whistles (ie, low tech is good under the circumstances) & there isn’t a deadline to put pressure on me. It’s fairly therapeutic, except that, Sometimes the items are SOOO SMALL that it’s extremely difficult to see, & that’s worse during a migraine. Also, the screen/picture is very dark, & I haven’t been able to figure out how to lighten it up, if that’s even possible. If it is & I’m dumb, oh well. If it isn’t, it’s kinda unfair that the objects are not only “hidden”, as in camouflaged, or decoyed, but, one can’t find them because the screen is too dark? C’mon!
I gave this a 5 only because it met my expectations. The graphics are good. There are only about 10 different areas. A couple of find identical objects. A find the differences. A couple of find 10 of a certain object. A couple of rooms to find a list of different objects. Enough variety to keep it a little interesting. However, repeat games; though slightly different, are not different enough to be challenging. There is no time limit. I hope this is descriptive enough that you will not be disappointed if you get it and will not get it if you like something more challenging.
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| Name | Price | Type |
|---|---|---|
| Instant Hint | $0.99 | One-time |
| Preview Hints Pack | $0.99 | One-time |
| Time Machine | $0.99 | One-time |
| No Ads | $1.99 | One-time |
| GoldMaster Special | $3.99 | One-time |
| Master Pack: All-included | $5.99 | One-time |