Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBIRIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If I could, I would give it zero stars. The first level was too hard and too many balls, I tried doing it multiple time and I lost every time. And to add on top of that, there were no instructions or hints or anything to let me know how the game working. I know it’s self explanatory but still. I really did not like this game.
It was fun for a while, my mom and I played on 3 different devices helping each other out on difficult levels and we didn’t mind the ads. However, we got stuck on level 171. While other levels might have taken a few days to pass, this one was impossible to pass due to the way it was designed. Uninstalled afterwards.
So far loving it
Marble King is a new addictive game. Getting three stars in every stage to challenge the record How to play: 1. Touch the direction you want to launc...