Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hoang Vinh Nguyen · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I paid extra for no ads and I still have them! Hello
I’ve played this game since release, all the patches for bugs and everything g else, I’ve spent hundreds of not thousands of hours playing the game, but the change recently to add a prize and watch a video, or the rewards pop ups is horrible it makes the game unplayable, developed you need to remove this desire to make money through pop ups it has ruined a game I’ve loved for years.
I mute the sounds but love the app. I like that I can leave and come back. I like everything about it except the many, many ads!
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| Name | Price | Type |
|---|---|---|
| 600 Coins Package | $0.99 | One-time |
| Remove Ads | $1.99 | One-time |
| Package 2000 Coins | $2.99 | One-time |
| Package 3300 Coins | $4.99 | One-time |
| Package 7500 Coins | $9.99 | One-time |