½ Halfway

½ Halfway

Tepes Ovidiuv1.1

$1.0K
Revenue
1.0K
Downloads
4.4 ★
Rating

Screenshots

½ Halfway screenshot 1½ Halfway screenshot 2½ Halfway screenshot 3½ Halfway screenshot 4½ Halfway screenshot 5½ Halfway screenshot 6½ Halfway screenshot 7½ Halfway screenshot 8

How Much Does ½ Halfway Make?

Monthly Revenue
$1.0K
Yearly Revenue
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.4 (98)

Rating Distribution

4.4
★★★★
98 reviews
5
5%
4
6%
3
6%
2
10%
1
72%

Top Countries

🇺🇸 US🇫🇷 FR🇬🇧 GB
Reviews (3)
☆☆☆☆Yung Yeezi4/25/2020
Nothing to ‘solve’. No variety. Overpriced BORED.

The ‘solution’ to every ‘puzzle’ is one (1) of four (4) moves: 1. Swipe up 2. Swipe right 3. Swipe left 4. Swipe down That’s it. Of note: some of the puzzles require a 2nd swipe! Really adds... nothing. The user interacts w/ each puzzle 1-2 times by swiping. After swiping, the user is then forced to watch the dots travel on their path for 5-10s. Assuming that it takes a full second to swipe, the ratio of time inputting vs. time watching the dots post-input is: 1-2 swipes->1.5 swipes->1.5s spent swiping/inputting 5s-10s dot watching->7.5s spent watching 1.5s/7.5s->3s/15s 3s/15s->1s/5s 1 second of input is followed by 5 seconds watching dots Everyone playing ‘1/2 halfway’ ‘solves’ each ‘puzzle’ with an identical process and solution. One swipe(s) followed by watching your dots travel the same path path for the dot to reach it’s target. There is no creativity, no problem solving, and no challenge. ‘1/2 Halfway’ is ~25m of boredom. That’s 4 minutes, 10.2 seconds of interacting/inputting, compared to 20 minutes, 49.8 seconds watching dots dance around.

★★☆☆☆TurtleJuice4474/21/2020
Too easy and too expensive

$1.99 for a game with horrifically easy puzzle design with some ugly line visuals? I would have more sympathy if the game was free but this is crazy. Each level usually consists of no more than 1 or 2 moves. There is no challenge in it. Additionally, the simple line art comes across more as lazy than artistic. The only reason this game uses this line aesthetic is to reduce the need for art assets. Again, if it was free Id have more sympathy. But this game looks like something a 16 year old could whip together in 2 days. I’m going to see if I can get a refund. Giving 2 stars instead of one because at least the description of the game is honest.

★★★★ijnewma4/17/2020
Content

The game is amazingly addicting. The puzzles are challenging but not too challenging. The problem is that there’s only 35 levels in total, so I beat it in about an hour.

Version History (3)
1.111/10/2024
1.04/14/2020
1.04/1/2020
Available In (115 Countries)
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Supported Languages (1)
English
App Details

In a world dominated by black and white, two elements are seeking a path to reunite and restore the harmony. Guide the light elements to destination a...

iOS App ID
1503427023
Content Rating
4+
Min OS
12.0
Size
18.9 MB
Publisher
Tepes Ovidiu
Ro