Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Pascal Bestebroer · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s Also Like A Sega Genesis As The 16-bit
Love the game, it’s lots of fun and with a little bit of practice and patience you can go far and truly enjoy the experience 🔫
This game isn't even fun it's so hard. It's a shame too because it has a very cool vibe to it, but the game is ruined by the fact that it is impossible to not take continual damage and not die over and over and over.... There are much more enjoyable platformers out there for iOS like Ammo Pigs, Shadow Blade, Star Knight, Paper Monsters Recut etc. This game just isn't fun. Don't buy it.
If you like over the top action, chaos, explosions, weirdness and don’t take it all too serious, then you know exactly what Gunslugs is all about. -...