Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tapinator, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If the devs see this, I hope that you could overhaul the game so that it would be more fair because I really do like this game. It’s just that I can no longer keep progressing through it. There isn’t so much a difficulty curve as a difficulty death-pit, as the enemies start packing tons more health with attacks that destroy half of yours that they can use on repeat. The inability to benefit from repeatedly trying to beat a level is a major problem. Often, I’d get to the final boss only to be immediately killed by his purple attack, which wiped away all my progress and made me feel I had just wasted my time. The main overarching problem is that the game punishes being less than perfect completely. If I earned small amounts of gems for beating a bot, or if I could use a checkpoint system to get back to a fight I narrowly missed quickly, or if I could lessen the damage dealt to me by doing damage to the enemy’s attack areas, a large portion of the game’s problems would disappear and people would probably feel better about spending money on it since the game isn’t actively trying to extort you anymore. I understand how making these changes may be difficult, but they are necessary to make the game even remotely enjoyable. People who feel they’re being forced to pay will simply delete the app. People who don’t feel that way will be more likely to pay real money to buy in-game items.
When I got this game, I was very desperate, and when I saw it in one of the games I might like, I tried it out. I was looking for a decent non-WiFi game, and I found it with this. But one thing, it is waaaaaaaaay to hard. I had to revive a ton. So just make it easier in cuter updates, and keep making games exactly like this. Chya!
I like the tapping when the reticle overlaps on enemy attacks system. It is simple and enjoyable. How it has been made into a mess however is because the game is impossible without money. Only the first few levels are easy as every other "easy" level after is numbingly hard. The only way to pass would be if the enemies only used red attacks. The purple attacks are the worst thing about the game and the root of all its problems. They take 4-5 hits with weak weapons or low charge weapons. A charge cannon can take em out in one hit but the bosses in every level have 4 purples in one attack which they love to spam and it's impossible to hit all of them with charge blasts because after a fully charged shot, the reticle will never hover over the purples for a second because of recoil. But you cannot wait for recoil else the boss will attack and down half your health. Gotta destroy ALL the purples to prevent this which again is impossible. There is also the reward system where you only get items completing a level which because of the purple attacks is impossible. Though there is leveling for each bot you defeat but you don't want to level. Why is because difficulty goes up and the already hard enemies take and give more damage. The big problem is that without being able to get items because you can't beat a level, you level up without beating the level. This makes your items useless against enemies and the worst part is that you can't do anything about it except watch videos for hours on end or pay up.
Craft your own mech and triumph in fierce heads-up combat! Build a mighty robo-hero to take on endless hordes of battle-droids with an arsenal of can...
| Name | Price | Type |
|---|---|---|
| 64 Gems Pack | $1.99 | One-time |
| 200 Gems pack | $4.99 | One-time |
| 480 Gems Pack | $9.99 | One-time |
| 1056 Gems Pack | $19.99 | One-time |
| 5280 Gems Pack | $99.99 | One-time |