Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Roofdog Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is a blast to play. But there are some glaring issues overshadowing the experience. Give control over what chests are in your 4 slots. It is highly frustrating to get a wooden chest stuck in there. It’s an insult to play 10 cash for guaranteed junk. There is nothing exciting or compelling about the contents of those chests. I’d rather delete them every time to make room for a gold or diamond chest. If I touch a chest add an option to delete it to make room for a better one. Better yet, make rewards feel rewarding. Winning a contest should feel good. Right now it feels like a burden. Wooden and Iron chests are junk and winning one is an inconvenience. Or worse, having to discard a Diamond chest because I can’t swap it for the wooden one stuck in my queue feels bad. If I win a competition, give me an option to sell my chests for cash or coins instead of just discarding them. Could be a VIP perk. Bonus: You can also put a little trophy icon over the head of the last competition winner. Would be kind of cool for the person who won the last competition to stand out. Bottom line make the competition mean something instead of a nuisance screen where you just click discard. Adopt the transmogrification system from World of Warcraft. There are so many cool looks that I can’t use because they have lower stats. Especially with the boats. I would love to use some of the rare ones but I don’t want to sacrifice my legendary stats. Customizing your character should be independent of gear statistics. Keep up the good work, and hope to see QoL changes as they will make a great game even better!
I recently installed this game and it’s been a fun adventure. I was fishing away and I have a newer phone. I was earning gold and in game cash but I couldn’t see how much I was earning. I figured give it a shot and send an email to customer service. I received a prompt email and instructions on correcting the in game error. It did not go thru right away but I was actually in contact with them throughout fixing the problem. Just wanted to give a shout-out to roofdog games for being awesome customer service and that Fishing Break and Fishing Break Online have been fun to play. Thank you for all that you have created.
I absolutely enjoy playing this game! It addicting and awesome to play with your friends. The only think i wish the developers would do, is to bring back the tournaments and the museums where you can view the fish you have caught from the original fishing break. If they were able to do that, i believe it would put this game over the top! Also would love some new frosting spots and new fish!
Fishing Break Online is a multiplayer fishing game that you can enjoy with your friends and online buddies! Get on your boat and go on a fishing trip...
| Name | Price | Type |
|---|---|---|
| Small Cash Bundle | $1.99 | One-time |
| Little Cash Bundle | $3.99 | One-time |
| Adventure VIP License | $3.99 | One-time |
| Standard Cash Bundle | $6.99 | One-time |
| Big Cash Bundle | $12.99 | One-time |
| Huge Cash Bundle | $24.99 | One-time |
| Ultimate Cash Bundle | $49.99 | One-time |