Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gismart · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I Really like this game and honestly enjoy it more than any other similar game. If your annoyed bye the ads then turn your phone to airplane mode, that means NO ads at all and you can always turn it off to claim rewards bye watching ads. When you try to make your character slide it just looks like there floating or something. This would be nice with wind behind you as your zooming through the air. And also make it so we can change the speed of the attack out of slow motion.
All the reviews here mention ads, now it could be because I don’t care about the ads as much, but they aren’t as frequent as everyone is making them out to be. If you aren’t bothered by the ads, then definitely play this game
I get that you’re making money by showing ads after every duel. But consider this, a duel takes maybe 5 seconds and then I have to watch an ad for 30 seconds. That is very unbalanced in my opinion and I will now be uninstalling this game. So you won’t be making ANY money from me watching ads because I won’t be playing the game anymore due to the incessant ads. If you showed an ad after every 6 or 7 duels then you’d make a lot more money in the long rung because more people would keep and play your game. Good luck with your business model, it doesn’t work for me.
Get ready to enter the BATTLE! Weapons at the ready, and away we go. This is Fighting Stance, and it’s to you to fight the enemies and win the game....