Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gabriele Pellistri · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Mildly fun but there is an annoying lag between scenes. 5 seconds doesn’t seem like much but each you want to move the lag is there and wasted time really adds up. It’s almost a dealbreaker for me. I’ll see how I feel after a few more minutes. It also needs a map.
There is now an auto save, but it is still slightly slow transitioning to each scene. I like games that are challenging enough to have to think to solve, and not so hard as to be frustrating. This fit the bill!
Pros: graphics are nice, the game is very logical and puzzles are challenging but not too difficult. Cons: navigation is a bit clunky, there is no automatic saving, and the game is not long (a couple of hours). Overall, much better than the prequel
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