Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Atypical Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I feel like this game has a lot of potential, but unfortunately the bugs make it essentially unplayable. First, there is a glitch where you will fall literally into random floors, with half of your body in the floor, and the other half out. It’s hard to jump when this happens, so you essentially have to spam jump and wiggle around until it glitches you back out. If you’re in an area with high radiation, or it happens around zombies, you’re just dead. Secondly, I don’t have a crafting button in my inventory section. The screen is cut off in the middle, and the side with the inventory is blank other than the items I have. I can use the items in my inventory, but I can’t craft anything, so essentially if I wanted to keep playing this game, I would just be wandering around aimlessly hoping I find enough medical supplies to constantly heal myself, because I can’t really do anything else to progress.
I would really appreciate it if you had a variety of slow and fast zombies instead of having just zombies who just immediately run for you as soon as you make noise!!!! Radiation island had a mix of both which was why it was a good game in that aspect. Please try to add in some slow zombies since by nature zombies move slowly. I understand the infection can mutate making them fast but not all zombies mutate fast so this game would be more fun if it had slow and fast zombies. Please in addition add slow zombies in Radiation City!!! You can’t imagine how excited I would be to play both games then!!!! I will even give your series a five star!!!! If you can’t do the changes this game would you please be able to do it the next. Thanks.
Luv these guys software. Hard to believe skip intro/tutorial hasn’t been implemented from the start. Surprise me and you get the last star. PS-Consider this fix for RI too. I have all three :) PSS-New game needs the little red upgrade indicator like RC, but without a pop up.
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