Dungeons and Bags Auto Battler

Roshka S.A. · iOS

Dungeons and Bags Auto Battler

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Dungeons and Bags Auto Battler screenshot 1Dungeons and Bags Auto Battler screenshot 2Dungeons and Bags Auto Battler screenshot 3Dungeons and Bags Auto Battler screenshot 4Dungeons and Bags Auto Battler screenshot 5Dungeons and Bags Auto Battler screenshot 6Dungeons and Bags Auto Battler screenshot 7Dungeons and Bags Auto Battler screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Dungeons and Bags Auto Battler Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available

Top Countries

🇵🇾 PY
Reviews (3)▼
★☆☆☆☆Genlol4/28/2026
Feels like an unfinished product.

There’s only 3 tabs. 1. Heroes 2. Battle 3. Upgrades No gear, no daily quests/logins, no events, no chat system, no profile, no achievements, no dungeons, no leaderboards,no shop menu, no chests to open, etc. I’ll go over what little (and I do mean little) options we did have. 1 - Heroes We have five options of heroes to choose from. Warrior, Ninja, Santa, Plague Doctor (I’m guessing since I haven’t unlocked it) and the last one I haven’t unlocked but looks to be a pirate? Each new hero does NOT have a special ability, what you get is a new “grid” layout and starting weapon 2 - Battle That’s it, just battle, you go into the dungeon and that’s it. You can’t even collect while offline nor even visit previous runs/dungeons. You can’t edit your grid either, if you place down a free block, that’s final. 3 - Upgrades You only get eight upgrades A major issue with this game other than the lack of content or storyline is the fact that the grid when you want to pick an item up is a bit delayed. Another thing is that as soon as you get to level 6 stage 1 it’s borderline IMPOSSIBLE to get past. I played 5 times in a row and kept losing each time no matter what. It’s like the damage as raised beyond belief. All in all this game just feels SUER unfinished. I don’t know if this game dev ever had anyone playing this.

★☆☆☆☆LukaJae4/22/2026
Dungeons and BUGS

They need an immediate update. Devs should play test the game. At The moment, not worth downloading.

★☆☆☆☆R. Richardsson12/9/2025
Buggy

Game becomes unplayable by level 4, stage 3. Enemy’s damage increases exponentially, or potions quit working, or character quits attacking. Upgrades automatically unlocked at the strength, and nothing else opens when I passed level 3. I’m not sure the creator play tested this game. 🤨

Version History (9)▼
1.3.06/23/2026
1.2.04/29/2026
1.1.04/14/2026
1.0.23/23/2026
1.0.13/19/2026
1.0.03/18/2026
0.2.012/7/2025
0.1.111/30/2025
0.1.011/28/2025
Available In (111 Countries)▼
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Supported Languages (1)▼
English
App Details▼

Master the art of packing and optimize your inventory to carry powerful and fantastical weapons and potions Strategically organize items to maximize s...

iOS App ID
6752716609
Content Rating
9+
Min OS
15.0
Size
263.5 MB
In-App Purchases
Yes
Publisher
Roshka S.A.
Pa

In-App Purchases (1)

NamePriceType
No Ads$4.99One-time