Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Roshka S.A. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
There’s only 3 tabs. 1. Heroes 2. Battle 3. Upgrades No gear, no daily quests/logins, no events, no chat system, no profile, no achievements, no dungeons, no leaderboards,no shop menu, no chests to open, etc. I’ll go over what little (and I do mean little) options we did have. 1 - Heroes We have five options of heroes to choose from. Warrior, Ninja, Santa, Plague Doctor (I’m guessing since I haven’t unlocked it) and the last one I haven’t unlocked but looks to be a pirate? Each new hero does NOT have a special ability, what you get is a new “grid” layout and starting weapon 2 - Battle That’s it, just battle, you go into the dungeon and that’s it. You can’t even collect while offline nor even visit previous runs/dungeons. You can’t edit your grid either, if you place down a free block, that’s final. 3 - Upgrades You only get eight upgrades A major issue with this game other than the lack of content or storyline is the fact that the grid when you want to pick an item up is a bit delayed. Another thing is that as soon as you get to level 6 stage 1 it’s borderline IMPOSSIBLE to get past. I played 5 times in a row and kept losing each time no matter what. It’s like the damage as raised beyond belief. All in all this game just feels SUER unfinished. I don’t know if this game dev ever had anyone playing this.
They need an immediate update. Devs should play test the game. At The moment, not worth downloading.
Game becomes unplayable by level 4, stage 3. Enemy’s damage increases exponentially, or potions quit working, or character quits attacking. Upgrades automatically unlocked at the strength, and nothing else opens when I passed level 3. I’m not sure the creator play tested this game. 🤨
Master the art of packing and optimize your inventory to carry powerful and fantastical weapons and potions Strategically organize items to maximize s...
| Name | Price | Type |
|---|---|---|
| No Ads | $4.99 | One-time |