Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Fiogonia Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
A fun strategy game with gorgeous graphics. Keep earning the free helping boosters and daily rewards because the higher levels get very challenging. Once you are able to free up some space to move the pieces around, it's a matter of strategizing which pieces to first and move where. It's fun and engaging. Very nice game. A note to the developers- every marble successfully removed from the board should have a little sound effect. Please work on improving the sound effects. Other than that, you have a great game. Well done!
This is so fun. Lots of little side things, most of which I just let run all on their own, only grabbing any points they have earned. Don’t give up. You’ll be surprised at how much you can do with patience and willingness to retrace your steps. If needed, there are 3 power-ups or whatever they all them—things you can use to make that particular level a little easier. Some you get for free by “winning”stuff, some you have to use in-game coins for. Just a fabulous way to improve confidence in yourself! One note: If you have your screen light down, you might have a problem telling the difference between pink and orange balls. Might just be me though.
I held off on writing a review till I was at least 100 levels in, because a lot of games become more cash grabby after they ask you to review 5 levels in. So I refused then but I’m coming back to now! The puzzles are often legitimately challenging, but I always seem to stumble into a solution after a while even when it seemed impossible, which I find very satisfying. Not every level is like that, but I also find it pretty rare with a mobile game that the levels labeled as ‘hard’ really are. I do feel this is an effective cycle of relaxing and challenging for my personal puzzle solving capabilities and I like it a lot! Ads are only after each level (which you can skip if you close the app without consequence) or opt in for special tools. Some of my favorite puzzle games have started having pop ups mid level, so I very much appreciate this. It feels like a very reasonable negotiation for a free and enjoyable game, and the lack of timer keeps it relaxing without taking away the whole challenge. They just made good puzzles!
Enjoy a truly relaxing, NO-TIMER puzzle experience with absolutely NO PAY-TO-WIN. Drop Escape: Block Puzzle lets you think, plan, and solve at your ow...
| Name | Price | Type |
|---|---|---|
| Coin Pack 1 | $1.99 | One-time |
| 1 Week Subscription | $4.99 | Weekly |
| Bundle 1 | $4.99 | One-time |
| Bundle 2 | $6.99 | One-time |
| Find Bundle | $9.99 | One-time |
| 1 Month Subscription | $9.99 | Monthly |
| Coin Pack 3 | $12.99 | One-time |
| Bundle 4 | $19.99 | One-time |
| Bundle 5 | $39.99 | One-time |
| 12 Months Subscription | $49.99 | Yearly |